Jan 16, 2008, 10:08 PM // 22:08
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#21
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Krytan Explorer
Join Date: Dec 2005
Location: Louisiana
Profession: E/Me
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Quote:
Originally Posted by Squishy ftw
I didn't mention ward against melee but I always have 1 of those aswel
Normally it's 2x aegis and a ward
Just those 3 skill slots can prevent so much damage, making the life of your hench/hero monks a lot easier
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I usually have a ward against melee and ward against elements on an ele hero, plus 1 aegis/prot sprirt on an MM hero (the Sab MM build). The heroes are real good about keeping up the wards no matter where you put them on the bar, and the H/Hs do a pretty good job of staying in the wards. Ok, they're really just clumping up as per usual, but this is one time when that's not such a bad thing.
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Jan 17, 2008, 12:58 PM // 12:58
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#22
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
The heroes are real good about keeping up the wards no matter where you put them on the bar, and the H/Hs do a pretty good job of staying in the wards
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While this is true, you will find the AI has a tendancy to (rightly so) use wards within range of whoever's getting beat on. This is all good untill you see VEkk sprint into the frontline to ward up Koss.
Just be careful with your micromangement is all im trying to say ^^
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Jan 17, 2008, 01:26 PM // 13:26
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#23
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Krytan Explorer
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Quote:
Originally Posted by Wakka
While this is true, you will find the AI has a tendancy to (rightly so) use wards within range of whoever's getting beat on. This is all good untill you see VEkk sprint into the frontline to ward up Koss.
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They won't run up to other heroes to use wards, the enemy has to come to them before they'll use it. If they're charging towards the enemy, it's most likely being caused by their AoE attacks (they ignore any called/locked target when using them).
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Jan 17, 2008, 02:50 PM // 14:50
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#24
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
They won't run up to other heroes to use wards, the enemy has to come to them before they'll use it. If they're charging towards the enemy, it's most likely being caused by their AoE attacks (they ignore any called/locked target when using them).
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Not true. I've seen Vekk do it in several dungeons. I'll get a screenie or 2 of it tonight.
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Jan 17, 2008, 02:55 PM // 14:55
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#25
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Banned
Join Date: Jul 2007
Location: Dragons Lair
Guild: United Farmers Of Europe[FOE]
Profession: W/
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flag your heroes in 3 different spots, henchmen may bunch but the AoE wont hit them all, and ur Heroe monk should be able to keep them alive, problme solved
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